Portfolio

Talks

Projects

Unannounced Title, Ruckus Games
Ruckus Games
Gears of War: E-Day
Gears of War: E-Day | XboxFourteen years before Gears of War, war heroes Marcus and Dom return home.Xbox.com
Text-to-Character Model
One of my graduate school projects was on a text-to-character model. We built a model that would take a textual description of a character, then create a character based on the description.
Erupció
Erupció is an original board game I worked on in 2020.
Algotutorbot Boss Battle
This was a computer-science-themed Undertale parody game I made. The main character is an algorithms tutor bot, and the attack & bullet patterns are (mostly) modeled after various sorting algorithms. Built in Unity. Algotutorbot Boss Battle by Alina Christenbury, PontihogAvailable for Windows, macOSitch.io
Episense
Episense is a research project I developed in a team of 2. The core idea was a browser extension that could screen YouTube videos for potentially triggering sequences for people with photosensitivities, including epilepsy. I built a custom video generator that created synthetic data video generator that created potentially triggering
My Healthy Pics
This was a project I worked on while at the University of Delaware’ Human-Computer Interaction lab. It was a kinect-based educational quiz game that I was the sole programmer for. I implemented the quiz mechanics & manager in Unity & C#, built a content import pipeline and worked with the Kinect SDK
The Witch’s Grotto
This was a VR escape room game I built in a week at MIT’s Reality Virtually Hackathon in 2019. The main puzzle was creating potions from various props around the room in order to get a key to escape. GitHub - RealityVirtually2019/vrEscapeRoomContribute to RealityVirtually2019/vrEscapeRoom development by creating an
Project North Star
Project North Star is an open-source 3D printed augmented reality headset. I stumbled upon the project in 2018 and built one over the summer in college. The docs for the project live here. At launch, most of the project’s docs were scattered in several ReadsMe’s. I spearheaded moving these docs
SmartyPal
Smartypal is a startup that I worked for in 2017. Their primary mission was to create educational children’s games and storybooks. I worked on assembling scenes, market research, and videos. Their primary tech stack was Unity. Feel free to check out their website.
Biotic Grasp
This project was a gesture based FPS controller using leap motion. Inspired by Overwatch’s Moira, it allowed a user to control a first person shooter with hand gestures. One hand controlled movement, the other controlled looking around, and specific gestures based on palm position would perform attacks and ultimates. It